Advanced | 6h 46m | 4.05 GB | Project Files 970 MB | Software used: ZBrush 4R5, 3ds Max 2012, Photoshop CS5, TopoGun 1.06 W64, 3Point Shader Pro
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Read the rest of Digital-Tutors – Creating a Game-Ready Monster Insect in ZBrush and 3ds Max (COMPLETE) (115 words)
© u.n.owen for CG Persia, 2013. |
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